So yesterday I threw together a raid night on a whim. Luckily, one of our healers got on just in time that we only had to pug one healer. We tried Sartharion, got him down to about 1k health, and then respawns happened. We cried ourselves a long and swiftly-flowing river, then went over to Naxx, which one of our hunters was locked out of.
First, the WWS of the night. On the overall report, I am second on damage dealt. All the Hunters are Beast Mastery, except the top damage hunter, who was Survival until the last attempt on Anub'Rekhan. She's normally Beast Mastery, and it shows in the report. Suffice it to say, a lot of our problems went away when she specced back and gained about 350 DPS. Yes, in 10-mans, every person makes a difference, and every person needs to be putting out as much DPS/heals as possible.
Obsidian Sanctum was fun, except for the first pull where I incorrectly assumed that the mobs were vulnerable to CC. We got through the trash fairly easily, and the Drakes were pretty easy, except for Tenebron, who we had to make a couple of attempts on.
We get to Sartharion. I give an ever-so-brief account of what happens ("If it glows, stay away from it") and then off we go. First one goes pretty terribly, as is to be expected. But I think there's a lot to be said for actually experiencing the fight, as opposed to reading about it or watching a video. You just don't really comprehend what you're dealing with until you've tried to deal with it. As such, I usually want to give the briefest of explanations for the first attempt, and then go from there.
We adapted fairly quickly, refining our technique with every pull and learning what we need to communicate to get the raid moving appropriately. Our third attempt, we got him down to ~1000 health, and just couldn't do it. We got close on the next attempt, and then on the fifth one, we had trash respawns so we called it. We were going to call it for the night when I said "Why not try the first boss of Naxx?" Put it to a vote and it was unanimous.
The trash was stupid easy, I screwed up on the first pull and got an extra group and the raid wasn't adversely affected in the slightest. Trash out of the way, we attempted Anub'Rekhan. Again, first fight was a taster, second fight went a little better. It took us until the fourth attempt until we weren't dying, and then we died to the enrage timer. Same for the fifth attempt. It seemed like we didn't have enough DPS. When I asked the hunters what was going on (if you look, they are both below me on try 4, and try 5 doesn't look much better) the answer was that I had them using Aspect of the Wild, which was unnecessary. Also, the hunter that was Survival was still trying to DPS like a hunter who was BM. So we waited while she respecced back to BM. When she got back we made short work of the boss. Loot was distributed, and we ended the night late, but happy to have killed something.
Showing posts with label WWS. Show all posts
Showing posts with label WWS. Show all posts
Tuesday, December 9, 2008
Monday, August 25, 2008
Karazhan Part 2
Wow, what a run through Karazhan.
Here's the WWS Parse.
As you can see, we started the evening with only six people. Well, we did Illhoof with six people. We had Anberlin tanking for us for a bit, but he had to depart before we got to the first boss of the evening. As you can see from the results, we wiped twice before calling in reinforcements (I maintain a three-wipe limit on optional bosses.) Our friend Qetesh called in a rogue and Druid pair who we knew better as a Pally and a Priest, respectively. As these were not their mains, the performance was a little lower than usual, but any help is welcome. Additionally we picked up a Warlock who was playing on his main and did an awesome job.
After those pickups, Illhoof was easy, and we moved on to Shade. Our first problem with Shade was that for some reason, he seemed to be dealing a LOT of damage. Of course, looking at WWS indicates that he really wasn't doing anymore damage than normal. Our Paladin, Besideme, who had been playing his rogue, Kayal, switched over to his wife's mage, Smidgie, to get mroe damage going. And wow did he ever. I died somewhere in the middle of the fight, and we ended up downing Shade with only four people remaining.
Chess went super easy, and the shoulders went to Kayal, who at the time was 68 (this is actually a good point to keep in mind looking at all of his data. He did really well for his level, even being able to compete with his 70 counterpart on the Illhoof fight.)
Prince was really easy, as always. We one shot him, and the infernal spawns are particularly lucky. This is the second week I asked the mages and hunters to Invis and Feign Death so that I could Zen Tank and hopefully reduce parries during phase 2. He did Parry 42 times, but I'm not sure if those were all me, and during what phases they occurred (they don't really matter so much in phase 1 and 3.)
An interesting observation, my actual dodge rate is about 5% lower than what was printed on my character sheet, but the Miss rate was huge.
When Prince died, I quickly looked at the loot, and seeing the bow had dropped, I gave to the hunter who had joined us, since she had made it clear beforehand that she wanted it. However, she doesn't notice this, and the exchange goes a little something like this (paraphrasing):
Her: Drat, the bow didn't drop again.
Me: Check your bags.
Her: WTF!
The T4 helm went to the Warlock, and, not having a second tank, we decided not to do Netherspite. A few minutes after we all left, Anberlin logs on to see if we've finished or not.
Oh well, we'll get him next week.
Here's the WWS Parse.
As you can see, we started the evening with only six people. Well, we did Illhoof with six people. We had Anberlin tanking for us for a bit, but he had to depart before we got to the first boss of the evening. As you can see from the results, we wiped twice before calling in reinforcements (I maintain a three-wipe limit on optional bosses.) Our friend Qetesh called in a rogue and Druid pair who we knew better as a Pally and a Priest, respectively. As these were not their mains, the performance was a little lower than usual, but any help is welcome. Additionally we picked up a Warlock who was playing on his main and did an awesome job.
After those pickups, Illhoof was easy, and we moved on to Shade. Our first problem with Shade was that for some reason, he seemed to be dealing a LOT of damage. Of course, looking at WWS indicates that he really wasn't doing anymore damage than normal. Our Paladin, Besideme, who had been playing his rogue, Kayal, switched over to his wife's mage, Smidgie, to get mroe damage going. And wow did he ever. I died somewhere in the middle of the fight, and we ended up downing Shade with only four people remaining.
Chess went super easy, and the shoulders went to Kayal, who at the time was 68 (this is actually a good point to keep in mind looking at all of his data. He did really well for his level, even being able to compete with his 70 counterpart on the Illhoof fight.)
Prince was really easy, as always. We one shot him, and the infernal spawns are particularly lucky. This is the second week I asked the mages and hunters to Invis and Feign Death so that I could Zen Tank and hopefully reduce parries during phase 2. He did Parry 42 times, but I'm not sure if those were all me, and during what phases they occurred (they don't really matter so much in phase 1 and 3.)
An interesting observation, my actual dodge rate is about 5% lower than what was printed on my character sheet, but the Miss rate was huge.
When Prince died, I quickly looked at the loot, and seeing the bow had dropped, I gave to the hunter who had joined us, since she had made it clear beforehand that she wanted it. However, she doesn't notice this, and the exchange goes a little something like this (paraphrasing):
Her: Drat, the bow didn't drop again.
Me: Check your bags.
Her: WTF!
The T4 helm went to the Warlock, and, not having a second tank, we decided not to do Netherspite. A few minutes after we all left, Anberlin logs on to see if we've finished or not.
Oh well, we'll get him next week.
Friday, August 22, 2008
Druid DPS in Karazhan
Another Karazhan report, this time powered by WoWWebStats.
WWS Parse
WWS is a wonderful tool, and pretty easy to use. If you haven't tried it yet, I suggest you do.
Now looking at this report, I think I should make it clear that Savant could care less about trash. That is to say, performance can only truly be measured in boss fights. Why is this? Because trash mobs are too easy. Once you get it down, it's just a matter of clearing it to get to the boss. It doesn't matter if you're first in DPS when you're fifth when everyone else starts trying.
Now, this may be the reason why we only got to Curator, but I feel it is necessary to allow for AFKs when it doesn't hurt the raid. Not to mention I require them myself. As a side note, a player abusing this policy is hurting the raid, so that's not allowed.
This time I did not tank. I was going to have Anberlin and Besideme tank, since Besideme showed up as Protection spec from a run the night before. However, when we came to look for a pug, I picked up a good tank by the name of Pinchy and made Besideme respec to Retribution. So our tanks this time were known, trusted individuals, unlike when I pugged the Warrior and Pally last week.
I pride myself on being the best Druid I can be. That's why when I look at the report for "all bosses" I can't help but feel bad I'm in second on DPS. I know the reason why: I died on Attumen. Without that death, or at least if it weren't so early, I would have surpassed my peers. Not that that is my goal, but I figure if I'm beating everyone else, I'm doing all right.
Though to be honest, I think we all put together a nice shiny run, and I have the WWS to prove it.
We started out as a seven man run, with Andreya joining in the middle of Attumen trash. We actually did wipe on the trash, so we took the opportunity to summon him from a flight to Duskwood. For some reason it takes us a little bit to get warmed up. However we clear through the trash and get to Midnight. Anberlin makes the pull and Pinchy is supposed to pick up Attumen. But, when Attumen comes out, he heads over to Nodin, and kills him. I try to pick him up but I forget that I'm still in cat form and thus die a swift death. I think he took out Smidgie shortly thereafter. So that left us with 1 healer, 2 tanks, 2 DPS, and the longest Attumen fight I've ever witnessed. Made worse by the fact that I was watching from the floor.
By the time we got to Moroes, our other Retribution Paladin has come in and started kicking ass. now to be honest, Argeryth is a bit below the rest of the DPS, but that's because the rest of the DPS are above the curve, in my opinion. He just represents the average Karazhan raider.
Moroes presents us with Women and Warriors. The trash dies pretty quick and we clean up Moroes with no problems. As always, I lead in damage and not in DPS. I always wonder to myself (and sometimes out loud) if our mages just can't start DPS earlier. But they do pretty well as is and they are still better than most DPS on their gear level.
On to Maiden. We actually wiped with about 5000 health left on Maiden the first time because there were not enough HoT's on the tank during Repentance. I ask our Druid what was going on with the healing, and he pretty quickly admitted things were not as they should be, and he didn't keep enough HoTs up. I am astonished to find out later that he only used Lifebloom for both fights.
On the second fight, we finish without a hitch, a full minute faster than we spent on the fight before. I somehow pump out more than 1000 DPS. I rejoice. Andreya swapped out for Tencice, his Warlock main, which was very useful when we added our tenth member, a healer named Cae.
When we did opera we were dismayed to find out that it was the Wizard of Oz. Now Wizard of Oz is probably the easiest fight for Opera, but we've faced it every time we've done Opera so far, except twice when it was Big Bad Wolf. So every time we go in, we hope for Romulo and Julianne, just for something we haven't done before.
Nightbane is always fun. There's usually a healer dying or something like that when the adds appear. This time, however, everything went smoothly. Pinchy had a couple of issues with positioning Nightbane, as the report indicates, with pulled off a flawless victory.
Curator is truly where Warlocks shine. Typically, when I'm tanking Curator, I bolt tank in cat form and in DPS gear, with Salv up (trust me, I need it.) Last week, when I did that, I probably did about 1200 DPS for the whole fight. This week, I'm chasing flares and "only" doing 988 DPS. Meanwhile, our resident Warlock goes "Curse of Doom" for 26664 and shoots 1000 DPS above everyone else. Cheater.
Last night went smooth, and I encourage every raid that is missing members to just plug on and see how far you can get. Not everyone is as well geared for what we are doing as Savant is, but still, it's better to try and fail than not to try at all. Unless you already failed to the point of frustration. Then you could probably use a break.
WWS Parse
WWS is a wonderful tool, and pretty easy to use. If you haven't tried it yet, I suggest you do.
Now looking at this report, I think I should make it clear that Savant could care less about trash. That is to say, performance can only truly be measured in boss fights. Why is this? Because trash mobs are too easy. Once you get it down, it's just a matter of clearing it to get to the boss. It doesn't matter if you're first in DPS when you're fifth when everyone else starts trying.
Now, this may be the reason why we only got to Curator, but I feel it is necessary to allow for AFKs when it doesn't hurt the raid. Not to mention I require them myself. As a side note, a player abusing this policy is hurting the raid, so that's not allowed.
This time I did not tank. I was going to have Anberlin and Besideme tank, since Besideme showed up as Protection spec from a run the night before. However, when we came to look for a pug, I picked up a good tank by the name of Pinchy and made Besideme respec to Retribution. So our tanks this time were known, trusted individuals, unlike when I pugged the Warrior and Pally last week.
I pride myself on being the best Druid I can be. That's why when I look at the report for "all bosses" I can't help but feel bad I'm in second on DPS. I know the reason why: I died on Attumen. Without that death, or at least if it weren't so early, I would have surpassed my peers. Not that that is my goal, but I figure if I'm beating everyone else, I'm doing all right.
Though to be honest, I think we all put together a nice shiny run, and I have the WWS to prove it.
We started out as a seven man run, with Andreya joining in the middle of Attumen trash. We actually did wipe on the trash, so we took the opportunity to summon him from a flight to Duskwood. For some reason it takes us a little bit to get warmed up. However we clear through the trash and get to Midnight. Anberlin makes the pull and Pinchy is supposed to pick up Attumen. But, when Attumen comes out, he heads over to Nodin, and kills him. I try to pick him up but I forget that I'm still in cat form and thus die a swift death. I think he took out Smidgie shortly thereafter. So that left us with 1 healer, 2 tanks, 2 DPS, and the longest Attumen fight I've ever witnessed. Made worse by the fact that I was watching from the floor.
By the time we got to Moroes, our other Retribution Paladin has come in and started kicking ass. now to be honest, Argeryth is a bit below the rest of the DPS, but that's because the rest of the DPS are above the curve, in my opinion. He just represents the average Karazhan raider.
Moroes presents us with Women and Warriors. The trash dies pretty quick and we clean up Moroes with no problems. As always, I lead in damage and not in DPS. I always wonder to myself (and sometimes out loud) if our mages just can't start DPS earlier. But they do pretty well as is and they are still better than most DPS on their gear level.
On to Maiden. We actually wiped with about 5000 health left on Maiden the first time because there were not enough HoT's on the tank during Repentance. I ask our Druid what was going on with the healing, and he pretty quickly admitted things were not as they should be, and he didn't keep enough HoTs up. I am astonished to find out later that he only used Lifebloom for both fights.
On the second fight, we finish without a hitch, a full minute faster than we spent on the fight before. I somehow pump out more than 1000 DPS. I rejoice. Andreya swapped out for Tencice, his Warlock main, which was very useful when we added our tenth member, a healer named Cae.
When we did opera we were dismayed to find out that it was the Wizard of Oz. Now Wizard of Oz is probably the easiest fight for Opera, but we've faced it every time we've done Opera so far, except twice when it was Big Bad Wolf. So every time we go in, we hope for Romulo and Julianne, just for something we haven't done before.
Nightbane is always fun. There's usually a healer dying or something like that when the adds appear. This time, however, everything went smoothly. Pinchy had a couple of issues with positioning Nightbane, as the report indicates, with pulled off a flawless victory.
Curator is truly where Warlocks shine. Typically, when I'm tanking Curator, I bolt tank in cat form and in DPS gear, with Salv up (trust me, I need it.) Last week, when I did that, I probably did about 1200 DPS for the whole fight. This week, I'm chasing flares and "only" doing 988 DPS. Meanwhile, our resident Warlock goes "Curse of Doom" for 26664 and shoots 1000 DPS above everyone else. Cheater.
Last night went smooth, and I encourage every raid that is missing members to just plug on and see how far you can get. Not everyone is as well geared for what we are doing as Savant is, but still, it's better to try and fail than not to try at all. Unless you already failed to the point of frustration. Then you could probably use a break.
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